SOLID is an abbreviation for five of the most important software design principles:
- (S)ingle Responsibility Principle
- (O)pen-Closed Principle
- (L)iskov Substitution Principle
- (I)nterface Segregation Principle
- (D)ependency Inversion Principle
For almost two decades, these principles have proven to be a valuable set of guidelines to cope with software dependencies. Although initially introduced as guidelines for object-oriented programming, they have become a universal set of guidelines that can be used equally well for procedural, functional or generic programming. In this talk I'll recap the SOLID principles and explain why they form such a valuable set of universal design guidelines. Also, I'll go into detail about several common misconceptions.
SOLID
Video
Oct 20 2021